#pragma once

struct MSG_BASE;
class MasterServerSession;

class Handler_MW
{
public:
	static VOID		OnMW_NOTICE_CMD( MasterServerSession *pMasterServer, MSG_BASE *pMsg, WORD wSize );
	static VOID		OnMW_SERVER_INFO_CMD( MasterServerSession *pMasterServer, MSG_BASE *pMsg, WORD wSize );
	static VOID		OnMW_GM_LIST_CMD( MasterServerSession *pMasterServer, MSG_BASE *pMsg, WORD wSize );
	static VOID		OnMW_BATTLEZONEINFO_REQ( MasterServerSession *pMasterServer, MSG_BASE *pMsg, WORD wSize );
	static VOID		OnSERVERCOMMON_SERVERSHUTDOWN_REQ( MasterServerSession *pMasterServer, MSG_BASE *pMsg, WORD wSize );
};
